DEPENDENCIES. I collected all the mods, if any of these are wrong/ stop working let me know they are mostly in martin's order but I changed After we launched the previous release, a serious defect was identified, so we've sent a servicing mission. Module Blacklist - List of modules which will be ignored by the PartModule Filter ReadableNames - List of module names and how each module is presented in the filter window. Recommended Mods. 4. Some parts will loose TweakScale support, and if such parts are being used your crafts will have problems. v1.11.0 for KSP 1.12.3 | Download: 753.71 MiB | Released on: 2022-10-22 Adds stockalike Apollo, Saturn, Titan, Atlas and many many other things besides This visual enhancement pack strives to give your stock system a facelift, with realistic clouds and atmospheres. Community Resource Pack. Tundra Exploration (For your rocket landing needs) (Also making your TLC-40 worth it! ) Marked for KSP 1.2.2 Updated bundled MM to 2.7.5 Updated bundled B9PartSwitch to 1.5.3 Near Future Spacecraft Coming next week Additionally, please note the license change for all mods going forward. Spacedock. 40 votes, 54 comments. As you may have seen it is not only one mod, I need the 3rd mod to make the other two mods work on KSP 1.9.1 (because OPT hasn't been updated since 1.3.1). Tundra Exploration (For your rocket landing needs) (Also making your TLC-40 worth it! ) KSP-Recall solves this by implementing a new module, Refunding, that makes Features [ConsoleUI] Make current instance settings easier to find in ConsoleUI (#3385 by: HebaruSan; reviewed: DasSkelett)[GUI] Show game instance selection dialog if default is locked (#3382 by: HebaruSan; reviewed: DasSkelett) Restart KSP, open the modified-named craft, and check it out again. Make sure you've installed Module Manager and followed the installation instructions on GitHub or in the readme file. Module Manager. This new version rebuilds the original code base in order to: This visual enhancement pack strives to give your stock system a facelift, with realistic clouds and atmospheres. 2020-07-09 Note. KerbinSide Remastered. Spacedock. On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. 5. As you may have seen it is not only one mod, I need the 3rd mod to make the other two mods work on KSP 1.9.1 (because OPT hasn't been updated since 1.3.1). Tundra Exploration (For your rocket landing needs) (Also making your TLC-40 worth it! Save it again (perhaps with new Engine Lighting mods if they end up in a craft file now). 6.10.0.0 for KSP 1.12.2 | Download: 315.20 KiB | Released on: 2021-11-23 The Docking Port Alignment Indicator is designed to help you dock manually, by presenting target alignment and relative position in a clean and intuitive manner. Source: SpaceDock License: DONATIONS: How to support this and other great mods by zer0Kerbal. could it be made to work? Released on 2022-02-11. Edited January 23, 2017 by Nertea 1.29.6 for KSP 1.12.2 | Download: 272.08 MiB | Released on: 2021-11-14 KSPI-E is a plugin designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization Edited January 23, 2017 by Nertea Source. Many, many add'ons are affected by this problem. Known Issues (found since releasing) Pre v1.11.1 KSP lacks the onVesselUnloaded game event causing exceptions in FX FireFX, FuelLeakFX and BulletHitFX. KSP-Recall solves this by implementing a new module, Refunding, B9 Part Switch. Normally the engines that the OPT mod adds work with stock Liquid Fuel and other resources. What is this? could it be made to work? Every time I crash when looking through a hull camera, the screen will be completely stuck, and I cannot switch to external view or even use the game menu (revert doesn't work, because the menu becomes broken). 4. What Currently has Enhancements? It offered a novel and lightweight solution to life support for those that didn't want the complexity of more sophisticated mods like TAC Life Support. GITHUB About me: KSP Graphics Mod Maker Author; Share; Posted March 9. Renamed 2018 Gojira as "Mk3" Added MK4 Gojira parts (2019 Starship) Updating Module Manager to 3.1.1; BACKUP YOUR SAVEGAMES. Updated to KSP 1.8.x (THIS VERSION ONLY WORKS ON KSP 1.8.x OR ABOVE! Benjee10 Shared Assets. New Electrical parts Flight Manager for Reusable Stages (For landing your F9 first stage) Added a new decouple module for your Ghidorah Heavy decouple needs. Yes, the entire thing. 7. Changes. INSTALLATION Place the contents of GameData/ into your KSP/GameData/ directory. Community Resource Pack. Version 0.2.1.4 for Kerbal Space Program 1.12.3. Released on 2022-09-02. OPTIONAL DEPENDENCIES. This pack provides realistic models of SpaceX's rockets and spacecraft, made for your Stock Kerbal Space Program installation. Animated Decouplers. BlueDog Design Bureau (To make your TLC-41 Atlas V, TLC-19 Titan II and TLC-46 Minotaur ready) Then read this post and post a comment on this thread that includes your ksp.log file and screenshots of the problem. 1.25m to 0.625m Service Module (Well): Conical 1.25m service module with open and crew-tunnel variants. Required Mods: Module Manager to allow pods to become workshops (albeit poor matching docking port as the "spacedock". Test it out, see if it's okay and the engine exhaust looks good. This visual enhancement pack strives to give your stock system a facelift, with realistic clouds and atmospheres. 1 Renamed 2018 Gojira as "Mk3" Added MK4 Gojira parts (2019 Starship) Changes since v1.30.2. This statics can also provide various functions like fuel tanks or office buildings, which provide an steady income or new Launchsites and Runways. 1.5.3.1 for KSP 1.12.3 | Download: 58.98 MiB | Released on: 2022-10-21 Latest, continually updated version of BDArmory. 1 Version 5.7.3 is the last release for KSP 1.2.2. Implements a missing use case, handled on #34; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; Your Attention Please. BlueDog Design Bureau (To make your TLC-41 Atlas V, TLC-19 Titan II and TLC-46 Minotaur ready) I'm using KSP 1.1.3, and this mod breaks the game! Would this be a good idea? 7. Released on 2022-02-11. Open the modified-named craft. hello how do i use the weapons that use other types of ammo for example the ammo boxes i have include the 20mm 30mm and 50 cliber and cannon ammo with the universal ammo box i tried them all but i couldnt get the 40mm gun or the 7.50mm guns to work pls help and updat to later version (1.9) remove the making-history-DLC part, including comma. Food is produced at a garden module or at the farm biodome. OPTIONAL DEPENDENCIES. Version 5.2.95 is the last release for KSP 1.0.5. Exit KSP, install the current Engine Lighting, and restart KSP. Also be aware that OPT uses fuel switch, which means if you right click the part, you can select your desired fuel tank. Kerbal Konstructs provides the Disabled if Making History is installed. Version 0.2.1.4 for Kerbal Space Program 1.12.3. Shabby & Shaddy - adds Yes, the entire thing. DEPENDENCIES. Module Blacklist - List of modules which will be ignored by the PartModule Filter ReadableNames - List of module names and how each module is presented in the filter window. Disabled if Making History is installed. OPTIONAL DEPENDENCIES. Every time I crash when looking through a hull camera, the screen will be completely stuck, and I cannot switch to external view or even use the game menu (revert doesn't work, because the menu becomes broken). Benjee10 Shared Assets. Module Manager. Completely voluntary, absolutely amazing, and really does help me out a Production of food requires biomass and water. Source: SpaceDock License: DONATIONS: How to support this and other great mods by zer0Kerbal. 5. Many, many add'ons are affected by this problem. Tundra Exploration (For your rocket landing needs) (Also making your TLC-40 worth it! ) Changes. Some parts will loose TweakScale support, and if such parts are being used your crafts will have problems. Module manager. 8. Lifting the Max KSP restriction on the .version file. DEPENDENCIES. INSTALLATION Place the contents of GameData/ into your KSP/GameData/ directory. Completely voluntary, absolutely amazing, and really does help me Updating Module Manager to 3.1.1; BACKUP YOUR SAVEGAMES. Support for these parts will be restored in the future, but until there you will need to play without TweakScaling them. This is probably the last Trajectories build that will cater for all KSP versions, Builds for KSP 1.3.1 to 1.7.2 are planned to be moved into a separate branch, anyone who wishes to use Trajectories on the older versions of KSP will have to KerbinSide Remastered. INSTALLATION Place the contents of GameData/ into your KSP/GameData/ directory. This new version rebuilds the original code base in order to: Marked for KSP 1.2.2 Updated bundled MM to 2.7.5 Updated bundled B9PartSwitch to 1.5.3 Near Future Spacecraft Coming next week Additionally, please note the license change for all mods going forward. Save it again (perhaps with new Engine Lighting mods if they end up in a craft file now). New buildings and Launchsites What? Community Resource Pack. Tundra Exploration (For your rocket landing needs) (Also making your TLC-40 worth it! Shabby & Shaddy - adds A bug on KSP was discovered, affecting the Editor since KSP 1.9, where some parts trigger a weird misbehaviour when set as the root of a Each civilian module (except the contractor dock) has space for 1 kerbin-day's worth of waste and 1 kerbin day-s worth of needs for the population that it supports. Some parts will loose TweakScale support, and if such parts are being used your crafts will have problems. Kerbal Konstructs. 1.875m Service Module (Well): 1.875m service module with shelved and open variants. Module Manager. Every time I crash when looking through a hull camera, the screen will be completely stuck, and I cannot switch to external view or even use the game menu (revert doesn't work, because the menu becomes broken). Module manager. Edited January 23, 2017 by Nertea If you don't include the entire log file you will probably not get help. Module Blacklist - List of modules which will be ignored by the PartModule Filter ReadableNames - List of module names and how each module is presented in the filter window. Original mod by: @tgruetzm Continuation by: Angel-125 Snacks was originally published by tgruetzm in August of 2014. What is this? I'm using KSP 1.1.3, and this mod breaks the game! Recommended Mods. Implements a missing use case, handled on #34; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; Your Attention Please. Kerbal Konstructs provides the Kerbal Konstructs. Released on 2020-07-09. v2.3.3 for all versions of KSP from 1.3.1 to 1.10.x. What Currently has Enhancements? 8. Version 5.8.2 is the last release for KSP 1.3.0. Food is produced at a garden module or at the farm biodome. Version 5.2.95 is the last release for KSP 1.0.5. Shabby & Shaddy - adds Food is produced at a garden module or at the farm biodome. Deployable Engines. Restart KSP, open the modified-named craft, and check it out again. Lifting the Max KSP restriction on the .version file. This is probably the last Trajectories build that will cater for all KSP versions, Builds for KSP 1.3.1 to 1.7.2 are planned to be moved into a separate branch, anyone who wishes to use Trajectories on the older versions of KSP will have to What is this? 1.29.6 for KSP 1.12.2 | Download: 272.08 MiB | Released on: 2021-11-14 KSPI-E is a plugin designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization Updating Module Manager to 3.1.1; BACKUP YOUR SAVEGAMES. Original mod by: @tgruetzm Continuation by: Angel-125 Snacks was originally published by tgruetzm in August of 2014. Source. Dependencies are bundled with the release of this mod. Fixed TweakScale Module Manager Patch ; Reformatted textures (memory demand reduced by 40%) Tweakscale support: Each part scaleable in a limited range when Tweakscale is installed; Added crossfeed toggle to heatshield decoupler; Download (11.79 MiB) Tundra Exploration (For your rocket landing needs) (Also making your TLC-40 worth it! Lifting the Max KSP restriction on the .version file. 1.5.3.1 for KSP 1.12.3 | Download: 58.98 MiB | Released on: 2022-10-21 Latest, continually updated version of BDArmory. B9 Part Switch. Would this be a good idea? Support for these parts will be restored in the future, but until there you will need to play without TweakScaling them. KSP 1.12.x Cryogenic Engines [2.0.6] Last Updated January 22, 2022 This modest part pack is designed to provide some new rocket engines that run either Liquid Hydrogen and Oxidizer or Liquid Methane and Oxidizer. Disabled if Making History is installed. Completely voluntary, absolutely amazing, and really does help me Deployable Engines. Source: SpaceDock License: DONATIONS: How to support this and other great mods by zer0Kerbal. KSP 1.12.x Cryogenic Engines [2.0.6] Last Updated January 22, 2022 This modest part pack is designed to provide some new rocket engines that run either Liquid Hydrogen and Oxidizer or Liquid Methane and Oxidizer. If an unknown module is found, Janitor's Closet will make a "best guess" as to what a readable version of the module name would be, and saves it in this file. Updated to KSP 1.8.x (THIS VERSION ONLY WORKS ON KSP 1.8.x OR ABOVE! Kerbal Konstructs (for KSP 1.8+) Tundra's Space Center (2.0 or later) Omega's Stockalike Structures - NTR (0.0.12 or later) Module Manager; Recommended mods. Released on 2020-07-09. v2.3.3 for all versions of KSP from 1.3.1 to 1.10.x. 6. This is probably the last Trajectories build that will cater for all KSP versions, Builds for KSP 1.3.1 to 1.7.2 are planned to be moved into a separate branch, anyone who wishes to use Trajectories on the older versions of KSP will have to New buildings and Launchsites What? On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. Then read this post and post a comment on this thread that includes your ksp.log file and screenshots of the problem. New Electrical parts Flight Manager for Reusable Stages (For landing your F9 first stage) Added a new decouple module for your Ghidorah Heavy decouple needs. If an unknown module is found, Janitor's Closet will make a "best guess" as to what a readable version of the module name would be, and saves it in this file. BlueDog Design Bureau (To make your TLC-41 Atlas V, TLC-19 Titan II and TLC-46 Minotaur ready) Open the modified-named craft. KerbinSide Remastered. Quote; Link to comment HabTechProps. 6. 7. Required Mods: Module Manager to allow pods to become workshops (albeit poor matching docking port as the "spacedock". Version 5.7.3 is the last release for KSP 1.2.2. I'm using KSP 1.1.3, and this mod breaks the game! Released on 2020-07-09. v2.3.3 for all versions of KSP from 1.3.1 to 1.10.x. Disabled if Making History is installed. Just press ctrl+F and type making-history, and then delete it. remove the making-history-DLC part, including comma. Restart KSP, open the modified-named craft, and check it out again. Required Mods: Module Manager to allow pods to become workshops (albeit poor matching docking port as the "spacedock". Updated to KSP 1.8.x (THIS VERSION ONLY WORKS ON KSP 1.8.x OR ABOVE! Version 2.3.3 for Kerbal Space Program 1.10.0. This statics can also provide various functions like fuel tanks or office buildings, which provide an steady income or new Launchsites and Runways. Exit KSP, install the current Engine Lighting, and restart KSP. New Electrical parts Marked for KSP 1.2.2 Updated MM to 2.7.5 Standardized manufacturer names Near Future Construction 0.7.3. Fixed wrong count of operable wheels with KSPWheel module when "Wear and damage" setting was set to NONE Fixed detection of usable converters when fuel cell contains more modules of type ModuleResourceConverter 1.3.0. This statics can also provide various functions like fuel tanks or office buildings, which provide an steady income or new Launchsites and Runways. Continuation of BDAc and BDArmory for Runway Project. Original mod by: @tgruetzm Continuation by: Angel-125 Snacks was originally published by tgruetzm in August of 2014. v1.11.0 for KSP 1.12.3 | Download: 753.71 MiB | Released on: 2022-10-22 Adds stockalike Apollo, Saturn, Titan, Atlas and many many other things besides Known Issues (found since releasing) Pre v1.11.1 KSP lacks the onVesselUnloaded game event causing exceptions in FX FireFX, FuelLeakFX and BulletHitFX. Renamed 2018 Gojira as "Mk3" Added MK4 Gojira parts (2019 Starship) A bug on KSP was discovered, affecting the Editor since KSP 1.9, where some parts trigger a weird misbehaviour when set as the root of a 6.10.0.0 for KSP 1.12.2 | Download: 315.20 KiB | Released on: 2021-11-23 The Docking Port Alignment Indicator is designed to help you dock manually, by presenting target alignment and relative position in a clean and intuitive manner. Released on 2022-02-11. Test it out, see if it's okay and the engine exhaust looks good. This is the continuation of @AlphaAsh's great mod, which provides the foundation to add new static objects to the worlds of KSP. Quote; Link to comment 6. Requires RealPlume, RealPlume Stock*, Module Manager, Waterfall 0.8x, Smokescreen, TUFX (I don't know why it just is) SPACEDOCK. Production of food requires biomass and water. Just press ctrl+F and type making-history, and then delete it. This is the continuation of @AlphaAsh's great mod, which provides the foundation to add new static objects to the worlds of KSP. Normally the engines that the OPT mod adds work with stock Liquid Fuel and other resources. GITHUB About me: KSP Graphics Mod Maker Author; Share; Posted March 9. GITHUB About me: KSP Graphics Mod Maker Author; Share; Posted March 9. 1.25m to 0.625m Service Module (Well): Conical 1.25m service module with open and crew-tunnel variants. could it be made to work? 4. Spacedock. Requires RealPlume, RealPlume Stock*, Module Manager, Waterfall 0.8x, Smokescreen, TUFX (I don't know why it just is) SPACEDOCK. Each civilian module (except the contractor dock) has space for 1 kerbin-day's worth of waste and 1 kerbin day-s worth of needs for the population that it supports. Requires RealPlume, RealPlume Stock*, Module Manager, Waterfall 0.8x, Smokescreen, TUFX (I don't know why it just is) SPACEDOCK. Flight Manager for Reusable Stages (For landing your F9 first stage) Added a new decouple module for your Ghidorah Heavy decouple needs. Marked for KSP 1.2.2 Updated bundled MM to 2.7.5 Updated bundled B9PartSwitch to 1.5.3 Near Future Spacecraft Coming next week Additionally, please note the license change for all mods going forward. Changes since v1.30.2. Version 5.8.2 is the last release for KSP 1.3.0. They will produce Carbon Dioxide, Waste Water, and Waste. Version 2.3.3 for Kerbal Space Program 1.10.0. Version 5.2.95 is the last release for KSP 1.0.5. Features [ConsoleUI] Make current instance settings easier to find in ConsoleUI (#3385 by: HebaruSan; reviewed: DasSkelett)[GUI] Show game instance selection dialog if default is locked (#3382 by: HebaruSan; reviewed: DasSkelett) This new version rebuilds the original code base in order to: 1.875m Service Module (Well): 1.875m service module with shelved and open variants. Changes since v1.30.2. Version 5.8.2 is the last release for KSP 1.3.0. 1.875m Service Module (Well): 1.875m service module with shelved and open variants. Exit KSP, install the current Engine Lighting, and restart KSP. New buildings and Launchsites What? Dependencies are bundled with the release of this mod. A bug on KSP was discovered, affecting the Editor since KSP 1.9, where some parts trigger a weird misbehaviour when set as the root of a B9 Part Switch. Would this be a good idea? Animated Decouplers. Test it out, see if it's okay and the engine exhaust looks good. Changes. 8. If you don't include the entire log file you will probably not get help. Version 1.5.2.0 for Kerbal Space Program 1.12.3. This is the continuation of @AlphaAsh's great mod, which provides the foundation to add new static objects to the worlds of KSP. Marked for KSP 1.2.2 Updated MM to 2.7.5 Standardized manufacturer names Near Future Construction 0.7.3. 2020-07-09 Note. 1.29.6 for KSP 1.12.2 | Download: 272.08 MiB | Released on: 2021-11-14 KSPI-E is a plugin designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization Kerbal Konstructs (for KSP 1.8+) Tundra's Space Center (2.0 or later) Omega's Stockalike Structures - NTR (0.0.12 or later) Module Manager; Recommended mods. Version 2.3.3 for Kerbal Space Program 1.10.0. Quote; Link to comment Version 5.7.3 is the last release for KSP 1.2.2. Continuation of BDAc and BDArmory for Runway Project. Marked for KSP 1.2.2 Updated MM to 2.7.5 Standardized manufacturer names Near Future Construction 0.7.3. Fixed TweakScale Module Manager Patch ; Reformatted textures (memory demand reduced by 40%) Tweakscale support: Each part scaleable in a limited range when Tweakscale is installed; Added crossfeed toggle to heatshield decoupler; Download (11.79 MiB) After we launched the previous release, a serious defect was identified, so we've sent a servicing mission. 1.25m to 0.625m Service Module (Well): Conical 1.25m service module with open and crew-tunnel variants. 1 It offered a novel and lightweight solution to life support for those that didn't want the complexity of more sophisticated mods like TAC Life Support. Support for these parts will be restored in the future, but until there you will need to play without TweakScaling them. Disabled if Making History is installed. Fixed wrong count of operable wheels with KSPWheel module when "Wear and damage" setting was set to NONE Fixed detection of usable converters when fuel cell contains more modules of type ModuleResourceConverter 1.3.0. Kerbal Konstructs (for KSP 1.8+) Tundra's Space Center (2.0 or later) Omega's Stockalike Structures - NTR (0.0.12 or later) Module Manager; Recommended mods. hello how do i use the weapons that use other types of ammo for example the ammo boxes i have include the 20mm 30mm and 50 cliber and cannon ammo with the universal ammo box i tried them all but i couldnt get the 40mm gun or the 7.50mm guns to work pls help and updat to later version (1.9) As you may have seen it is not only one mod, I need the 3rd mod to make the other two mods work on KSP 1.9.1 (because OPT hasn't been updated since 1.3.1). Fixed wrong count of operable wheels with KSPWheel module when "Wear and damage" setting was set to NONE Fixed detection of usable converters when fuel cell contains more modules of type ModuleResourceConverter 1.3.0. Dependencies are bundled with the release of this mod. Implements a missing use case, handled on #34; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; Your Attention Please. Disabled if Making History is installed. Module manager. 2020-07-09 Note. Kerbal Konstructs provides the Benjee10 Shared Assets. Make sure you've installed Module Manager and followed the installation instructions on GitHub or in the readme file. 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